To deepen my work on anatomical understanding, this past year was focused on experimenting with a full body version of my anatomical model.
At the same time i delved into blueprint programming and Unreal Engines native animation-rigging solution in order to create a custom character controller, that based on root motion animation will be able to give me creative control on how an interactive character moves and behaves inside a placeholder world.
And this year has been a year full of sewing and experimenting with marvelous designer, to transform a digital model into a haptic plush toy. (Scanning was obviously still part of my experiments, but less often. And, as you might guess, due to being a dad now, playing with this small bundle of joy became one of my main activities)
Solingen, 2023
To deepen my work on anatomical understanding, this past year was focused on experimenting with a full body version of my anatomical model.
At the same time i delved into blueprint programming and Unreal Engines native animation-rigging solution in order to create a custom character controller, that based on root motion animation will be able to give me creative control on how an interactive character moves and behaves inside a placeholder world.
And this year has been a year full of sewing and experimenting with marvelous designer, to transform a digital model into a haptic plush toy. (Scanning was obviously still part of my experiments, but less often. And, as you might guess, due to being a dad now, playing with this small bundle of joy became one of my main activities)
Solingen, 2023