WIP. This girl is based on three photos from 3d.sk. I wanted to first sculpt a likeliness from skratch, then clean up the topology and use this model to try out detailing using Texturing.xyz alphas and then paint the skin to create abelievable face. Testrenderers done in Maya Arnold, lighting from Flippednormals. Shader by me, skin color is based on eiskos digital louise and will be replaces as next step.
Last I plan to do a hairstyle in xGen.